![]() Game options are loaded/saved only when the game starts and ends, and in-game chat messages are reset to be sent to everyone every time the game starts.Fixed an issue with filter strings in random map definition files not working properly. ![]() Similar colors are assigned for the same team, while different teams are assigned distinct colors. Improved team color assignment routine.Does not apply to Casual or Family modes. In Gold mode, if the population exceeds the limit, resource collection efficiency decreases by 10% for each number exceeded.In Gold mode, if the population exceeds the limit, resource collection efficiency decreases by 5% for each number exceeded.In Family mode, the restriction that allowed sub-heroes to be produced only from the third hall has been removed. ![]() This aligns the resource amounts with the previous Casual mode.
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